The Longman ReaderWidely praised for its superior teaching apparatus and thought-provoking readings, The Longman Reader remains the most successful rhetorically organized freshman composition reader. The Seventh Edition offers fresh examples of professional essays that range widely in subject matter and approach, from the humorous to the informative, from personal meditation to argument. Each selection captures students' interest and clearly illustrates a specific pattern of development. The text also includes separate chapters on reading and writing, detailed introductions to the patterns of development, before and after student essays for each pattern, and more activities and assignments than any comparable reader. |
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Page xx
... Charles Sykes, The "Values" Wasteland 183 Kay S. Hymowitz, Tweens: Ten
Going on Sixteen 200 Barbara Ehrenreich, What I've Learned From Men 213
William Zinsser, College Pressures 247 Clifford Stoll, Cyberschool 310 Paul
Roberts, ...
... Charles Sykes, The "Values" Wasteland 183 Kay S. Hymowitz, Tweens: Ten
Going on Sixteen 200 Barbara Ehrenreich, What I've Learned From Men 213
William Zinsser, College Pressures 247 Clifford Stoll, Cyberschool 310 Paul
Roberts, ...
Page 310
Cyberschool Welcome to the classroom of the future! Complete with electronic
links to 1 the world, it'll revolutionize education. Students will interact with
information infrastructures and knowledge processors to learn group work and
telework, ...
Cyberschool Welcome to the classroom of the future! Complete with electronic
links to 1 the world, it'll revolutionize education. Students will interact with
information infrastructures and knowledge processors to learn group work and
telework, ...
Page 313
No boring homework. No learning. Coming soon to a school district near you.4
4Idea for a computer game: Cyberschool Superintendent. Players score by
saving money. They could eliminate teachers, close libraries, or blow up music
studios.
No boring homework. No learning. Coming soon to a school district near you.4
4Idea for a computer game: Cyberschool Superintendent. Players score by
saving money. They could eliminate teachers, close libraries, or blow up music
studios.
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Contents
THE READING PROCESS | 1 |
FAMILY AND CHILDREN | 6 |
THE WRITING PROCESS | 12 |
Copyright | |
75 other sections not shown
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Common terms and phrases
affirmative action Alexandra Robbins American AmeriCorps argument argumentation-persuasion Assignments Combining Patterns audience behavior brainstorming campus causal analysis cause-effect Close Reading college football comparison-contrast consider contrast Cyberschool date rape define the following describe dictionary as needed discuss division-classification doublespeak draft effects essay's examples experience explain feel focus friends girls groupthink inductive reasoning Internet kids language lives Locate the sentence(s look main idea means narration narrative needed to define organize paper paragraph parents Patterns of Development person Pre-Reading Journal Entry prewriting problem process analysis purpose quarterlife crisis Questions for Close readers Revise selection selection's thesis sequence Sexism Shooting an Elephant specific story strategy teacher techniques television tell thesis explicitly things tion tone topic sentence woman women words Write an essay Writer's Craft Writing Assignments Combining young