Strategy of the Dolphin: Scoring a Win in a Chaotic WorldUsing the metaphor of the dolphin to exemplify new age thinking and potential challenges of the '90s, Lynch and Kordis explore business needs from the vantage point of New Paradigm research. They teach readers how to fight back. |
From inside the book
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Page 39
... players , the outcome , and the audience . Carps do it by repeatedly giving in or getting out . Sharks do it by relentlessly taking or pushing for the advantage in trade - offs . Currently , our brains are too often programmed this way ...
... players , the outcome , and the audience . Carps do it by repeatedly giving in or getting out . Sharks do it by relentlessly taking or pushing for the advantage in trade - offs . Currently , our brains are too often programmed this way ...
Page 40
... players play within boundaries . infinite game are played many , many finite games . s dolphins , we always approach ... players run out of victims - and friends . With each Trade - off , the players end up with less and less . Give - in ...
... players play within boundaries . infinite game are played many , many finite games . s dolphins , we always approach ... players run out of victims - and friends . With each Trade - off , the players end up with less and less . Give - in ...
Page 54
... players has a chance to cooperate or defect . Viewed from the individual's perspective , the best strategy is to defect . But as the game unfolds , it quickly becomes obvious that from the pair's perspective , each player does best when ...
... players has a chance to cooperate or defect . Viewed from the individual's perspective , the best strategy is to defect . But as the game unfolds , it quickly becomes obvious that from the pair's perspective , each player does best when ...
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Common terms and phrases
1988 Brain Technologies ability avoid behavior believe Brain Technologies Corporation BrainMap Breakthrough BUCKMINSTER FULLER capable carps and sharks challenge chaologists chaos chaos theory choice Clare W complexity cooperation create creative develop dolphin Dolphins understand Elliott Jaques emotions energy entropy environment fear feelings flow fractal frontal lobes future Get-out Give-in Gold-Collar Worker happen hemisphere higher order horizon house of mirrors I-ACCOMMODATE I-CONTROL I-EXPLORE I-PRESERVE I-PURSUE idea Ilya Prigogine individual James Gleick kind learning let go live look mind old wave outcome PAUL WATZLAWICK percent perturbate play players pool possible POSTERIOR BRAIN problem produce pseudo-enlightened carps purpose reality responsibility RIGHT BRAIN sense situation solutions Stewart Emery strange attractor strategy Super-Achiever Technologies Corporation Figure things Trade-off universe values vision vision-building waves of change win/win worldview