Strategy of the Dolphin: Scoring a Win in a Chaotic WorldUsing the metaphor of the dolphin to exemplify new age thinking and potential challenges of the '90s, Lynch and Kordis explore business needs from the vantage point of New Paradigm research. They teach readers how to fight back. |
From inside the book
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Page 18
... kind of player , with a new kind of mind . Those individuals and those organizations willing to develop that kind of mind are going to be the participants of choice in a new kind of game . And the people and organizations making it ...
... kind of player , with a new kind of mind . Those individuals and those organizations willing to develop that kind of mind are going to be the participants of choice in a new kind of game . And the people and organizations making it ...
Page 128
... kind of event ; it is something more akin to an For the first time , sizable numbers of human brains have access to three sep- arate scaling factors increase in capacity ; a broadening of access to simultaneously . Those who cannot ...
... kind of event ; it is something more akin to an For the first time , sizable numbers of human brains have access to three sep- arate scaling factors increase in capacity ; a broadening of access to simultaneously . Those who cannot ...
Page 209
... kind of separation anxiety . -A fear that if you try something new , you may fail , a kind of performance anxiety . -A fear that if you change your way of viewing the world , you will die , an existential anxiety . For the carp , the ...
... kind of separation anxiety . -A fear that if you try something new , you may fail , a kind of performance anxiety . -A fear that if you change your way of viewing the world , you will die , an existential anxiety . For the carp , the ...
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Common terms and phrases
1988 Brain Technologies ability avoid behavior believe Brain Technologies Corporation BrainMap Breakthrough BUCKMINSTER FULLER capable carps and sharks challenge chaologists chaos chaos theory choice Clare W complexity cooperation create creative develop dolphin Dolphins understand Elliott Jaques emotions energy entropy environment fear feelings flow fractal frontal lobes future Get-out Give-in Gold-Collar Worker happen hemisphere higher order horizon house of mirrors I-ACCOMMODATE I-CONTROL I-EXPLORE I-PRESERVE I-PURSUE idea Ilya Prigogine individual James Gleick kind learning let go live look mind old wave outcome PAUL WATZLAWICK percent perturbate play players pool possible POSTERIOR BRAIN problem produce pseudo-enlightened carps purpose reality responsibility RIGHT BRAIN sense situation solutions Stewart Emery strange attractor strategy Super-Achiever Technologies Corporation Figure things Trade-off universe values vision vision-building waves of change win/win worldview