Strategy of the Dolphin: Scoring a Win in a Chaotic WorldUsing the metaphor of the dolphin to exemplify new age thinking and potential challenges of the '90s, Lynch and Kordis explore business needs from the vantage point of New Paradigm research. They teach readers how to fight back. |
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Page 87
... entropy " in the nature of carbon dioxide , heat , waste , ideas , art , and other excretions . When you take Lebbeus Woods ' graduate class in architecture , you never know what whirlwind of the mind he's going to If the energy load ...
... entropy " in the nature of carbon dioxide , heat , waste , ideas , art , and other excretions . When you take Lebbeus Woods ' graduate class in architecture , you never know what whirlwind of the mind he's going to If the energy load ...
Page 244
... entropy . " Entropy - the loss of animation - results from stupidity . ( Re- member that we are using " stupidity " in a very precise , even technical way . We define it as the inability of the brain or any other part of nature to ...
... entropy . " Entropy - the loss of animation - results from stupidity . ( Re- member that we are using " stupidity " in a very precise , even technical way . We define it as the inability of the brain or any other part of nature to ...
Page 245
... entropy , more waste , more delay . Valuable , oh , so very valuable , is the leader , manager , or employee who can distinguish between a syntropic event and an entropic one . It's time to challenge organizational stupidity - the ...
... entropy , more waste , more delay . Valuable , oh , so very valuable , is the leader , manager , or employee who can distinguish between a syntropic event and an entropic one . It's time to challenge organizational stupidity - the ...
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Common terms and phrases
1988 Brain Technologies ability avoid behavior believe Brain Technologies Corporation BrainMap Breakthrough BUCKMINSTER FULLER capable carps and sharks challenge chaologists chaos chaos theory choice Clare W complexity cooperation create creative develop dolphin Dolphins understand Elliott Jaques emotions energy entropy environment fear feelings flow fractal frontal lobes future Get-out Give-in Gold-Collar Worker happen hemisphere higher order horizon house of mirrors I-ACCOMMODATE I-CONTROL I-EXPLORE I-PRESERVE I-PURSUE idea Ilya Prigogine individual James Gleick kind learning let go live look mind old wave outcome PAUL WATZLAWICK percent perturbate play players pool possible POSTERIOR BRAIN problem produce pseudo-enlightened carps purpose reality responsibility RIGHT BRAIN sense situation solutions Stewart Emery strange attractor strategy Super-Achiever Technologies Corporation Figure things Trade-off universe values vision vision-building waves of change win/win worldview