Strategy of the Dolphin: Scoring a Win in a Chaotic WorldUsing the metaphor of the dolphin to exemplify new age thinking and potential challenges of the '90s, Lynch and Kordis explore business needs from the vantage point of New Paradigm research. They teach readers how to fight back. |
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Page 212
... create the quadrants of The BrainMap® Self - Assessment Inven- tory : I - CONTROL , I - PURSUE , I - PRESERVE , and I - EXPLORE . Typically , the worlds of professional training , sales and 212 STRATEGY OF THE DOLPHIN.
... create the quadrants of The BrainMap® Self - Assessment Inven- tory : I - CONTROL , I - PURSUE , I - PRESERVE , and I - EXPLORE . Typically , the worlds of professional training , sales and 212 STRATEGY OF THE DOLPHIN.
Page 217
... BrainMap , there was no mention of profiles such as I - RELATE , I - ALTERNATE , I- SHAPE , and I - DIRECT in our interpretations of The BrainMap . Frankly , we had no idea they existed . But as the quantity of our research subjects ...
... BrainMap , there was no mention of profiles such as I - RELATE , I - ALTERNATE , I- SHAPE , and I - DIRECT in our interpretations of The BrainMap . Frankly , we had no idea they existed . But as the quantity of our research subjects ...
Page 220
... BrainMap identifies a dolphin who is perturbating . At first we didn't realize what we were seeing . In fact , The BrainMap signature that clues us to a possible perturbating brain I - ACCOMMODATE . mystified us considerably in the ...
... BrainMap identifies a dolphin who is perturbating . At first we didn't realize what we were seeing . In fact , The BrainMap signature that clues us to a possible perturbating brain I - ACCOMMODATE . mystified us considerably in the ...
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Common terms and phrases
1988 Brain Technologies ability avoid behavior believe Brain Technologies Corporation BrainMap Breakthrough BUCKMINSTER FULLER capable carps and sharks challenge chaologists chaos chaos theory choice Clare W complexity cooperation create creative develop dolphin Dolphins understand Elliott Jaques emotions energy entropy environment fear feelings flow fractal frontal lobes future Get-out Give-in Gold-Collar Worker happen hemisphere higher order horizon house of mirrors I-ACCOMMODATE I-CONTROL I-EXPLORE I-PRESERVE I-PURSUE idea Ilya Prigogine individual James Gleick kind learning let go live look mind old wave outcome PAUL WATZLAWICK percent perturbate play players pool possible POSTERIOR BRAIN problem produce pseudo-enlightened carps purpose reality responsibility RIGHT BRAIN sense situation solutions Stewart Emery strange attractor strategy Super-Achiever Technologies Corporation Figure things Trade-off universe values vision vision-building waves of change win/win worldview